Zhigang Deng
(Ph.D., University of Southern California, 2006)

Assistant Professor
Department of Computer Science
University of Houston, Houston, TX

Director, Computer Graphics and Interactive Media Lab

Investigator, Institute of Biomedical Imaging Sciences (IBIS)

Office: Philip G. Hoffman Hall (PGH) , Room 536
Email: zdeng4(AT)uh.edu (primary)
           zdeng(AT)cs.uh.edu
Phone: (713) 743-1018
Fax: (713) 743-3335
Mailing Address:
University of Houston
Department of Computer Science
501 Philip G. Hoffman Hall,
Houston, TX, 77204-3010

 

Research
I direct the UH Computer Graphics and Interactive Media Lab

My research interests include computer graphics, computer animation, medical visualization, interactive media, human-centered computing, and human computer interaction.

Besides working with my graduate students, I am also actively collaborating with the Methodist Hospital and the Methodist Hospital Research Institute, and the following researchers (a partial list in alphabetical order): P. Bordnick (UH), Marc Garbey (UH), I. Kakadiaris (UH), U. Neumann (USC), M. O'Malley (Rice), I. Pavlidis (UH), R. Vilalta (UH), W. Yin (Rice), and L. Zhong (Rice).

If you are a UH student or prospective student, and are interested in working with me, please read this note.


Recent Publications      ( Full publication list )

"Perceptually Guided Expressive Facial Animation," Z. Deng and X. Ma, Proc. of ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2008, Dubin, Ireland, July 7-9, 2008, (in press).

"Compression of Human Motion Capture Data Using Motion Pattern Indexing," Q. Gu, J. Peng, and Z. Deng, Computer Graphics Forum (CGF), 27(9), Dec, 2008, (in press).

"Expressive Speech Animation Synthesis with Phoneme-Level Controls," Z. Deng and U. Neumann, Computer Graphics Forum (CGF), 27(6), September, 2008, (in press).

"Interactive 3D Facial Expression Posing through 2D Portrait Manipulation," T. Suconphunt, Z. Mo, U. Neumann, and Z. Deng, Proc. of Graphics Interface (GI 2008), Windsor, Ontario, Canada, May 28-30, 2008, pp. 177-184, also selected as one of cover images of the proceeding.

"Facial Motion Capture Editing by Automated Orthogonal Blendshape Construction and Weight Propagation," Q. Li and Z. Deng, IEEE Computer Graphics and Applications (CG&A), 2008, (in press).

[Book] " Data-Driven 3D Facial Animation", Z. Deng and U. Neumann (Eds), Springer-Verlag Press, October 2007, ISBN: 978-1-84628-906-4.

"Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets," Q. Yu, Q. Li, and Z. Deng, Computer Graphics Forum (Proc. of Eurographics 2007), Prague, Czech Republic, September 2007, pp.477-483.

"Rigid Head Motion in Expressive Speech Animation: Analysis and Synthesis," C. Busso, Z. Deng, M. Grimm, U. Neumann, and S. Narayanan, IEEE Transaction on Audio, Speech, and Language Processing (TASLP), March 2007, 15(3), pp. 1075-1086.

"eFASE: Expressive Facial Animation Synthesis and Editing with Phoneme-Isomap Controls," Z. Deng and U. Neumann, Proc. of ACM SIGGRAPH/EG Symposium on Computer Animation (SCA 2006), Vienna, Austria, Sep 2-4, 2006, pp. 251-259.

"Animating Blendshape Faces by Cross-Mapping Motion Capture Data," Z. Deng, P.Y. Chiang, P. Fox, and U. Neumann, Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3DG) 2006, Redwood City, CA, March 2006, pp. 43-48.

"Expressive Facial Animation Synthesis by Learning Speech Co-Articulation and Expression Spaces," Z. Deng, U. Neumann, J.P. Lewis, T.Y. Kim, M. Bulut, and S. Narayanan, IEEE Transaction on Visualization and Computer Graphics (TVCG), 12(6), Nov/Dec 2006, pp. 1523-1534.

"Automated Eye Motion using Texture Synthesis," Z. Deng J.P. Lewis, and U. Neumann, IEEE Computer Graphics & Applications (CG&A), 25(2), March/April 2005, pp. 24-30.

"Reducing Blendshape Interference by Selected Motion Attenuation" J.P. Lewis, J. Mooser, Z. Deng, and U. Neumann, Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3DG), Washington DC, April 2005, pp.25-29.
 

Teaching


COSC 6397  "Advanced Game Development" (Spring 2008, Spring 2009)
COSC 6358  "Introduction to Interactive Game Development" (Fall 2007, Fall 2008)
COSC 6372  "3D Computer Graphics" (Fall 2007, Fall 2008)
COSC 6356  "Computer Animation and Simulation" (Spring 2007, Spring 2009)
COSC 4355  "Ubiquitous Computing" (Fall 2006), co-teach with Dr. Pavlidis.

Professional Services

Conference Committee and Organization:
Program Chair, TexGraph 2008 Conference, Houston, TX, May 2008.
Program Committee member, International Conference on Intelligent Virtual Agents (IVA) 2008.
Program Committee member, International Symposium on Visual Computing (ISVC) 2008.
Program Committee member, IEEE International Conference on Computer Animation and Social Agents (CASA) 2008.
Program Committee member, International Conference on Intelligent Virtual Agents (IVA) 2007.
Program Committee member, IEEE International Conference on CAD and Computer Graphics 2007.

Paper Reviewer for Journals: ACM Tran. on Graph. (TOG), IEEE Trans. on Vis and Computer Graph. (TVCG), IEEE Computer Graph. and Appl. (CG&A), Computer Graphics Forum (CGF), Graphical Models (GM), IEEE Trans. on Multimedia (ToMM), IEEE Trans. on Audio, Speech, and Language Processing (TASLP), Int'l Journal of Human-Computer Studies (IJHCS), Int'l Journal of Imaging Systems and Technology (IJIST) .

Paper Reviewer for Conferences: SIGGRAPH, Eurographics (EG), ACM Symp. on Interactive 3D Graphics and Games (I3DG), Symp. on Computer Animation (SCA), IEEE Visualization, ACM CHI Conf. on Human Factors in Computing Systems (CHI), Graphics Interface (GI), Computer Graphics Int'l (CGI), Pacific Graphics (PG), Int'l Conf. on Artificial Reality and Telexistence (ICAT), Int'l Conf. on Intelligent Virtual Agents (IVA), Int'l Conf. on CAD/Graphics (CAD/Graphics), Int'l Conf. on Multimodal Interface (ICMI). .