Zhigang Deng

Assistant Professor
Computer Science Department
University of Houston

Phillip G. Hoffman Hall (GPH) 536
Houston, TX 77204-3010

Tel: +1 713 743 1018
Fax: +1 713 743 3335

Email: zdeng4 (at) uh.edu
| zdeng (at) cs.uh.edu

Mailing Address:
University of Houston Department of Computer Science 501 Philip G. Hoffman Hall, Houston, TX, 77204-3010

Teaching

Fall 2009
COSC7397 Advanced Topics in Computer Graphics and Animation

Fall 2009
CS6358 Introduction to Game Development

Spring 2009
CS6356 Computer Animation and Simulation

Spring 2009
CS6397 Advanced Game Development

Travel

Feb 27-1, 2009 SI3D, Boston
Mar 24-28, 2009 VR, Lafayette, LA
Apr 24-26, 2009 FDG, Disney Wonder Cruise
Aug 3-7, 2009 SIGGRAPH, New Orleans, LA
Nov 21-23, 2009 EG 2010 PC Meeting, Norrkoping, Sweden

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FacePEM: Perceptually Guided Facial Animation

perceptually guided computational framework for expressive facial animation generation and evaluation

Eye and Head Animations

data-driven synthesis algorithms for realistic and coordinated eye and head movements

Visual Speech Animation Synthesis

generate expressive visual speech animations based on novel typed or spoken input

Facial Animation Editing and Transferring

efficient and automated algorithms and systems for editing and transferring facial motions across different models or modalities

Blendshape Animation

algorithms for automating or reducing time-consuming tuning efforts of the blendshape animation approach that has been widely used in industry practice

Character Motion Compression and Retrieval

effective algorithms for compressing and retrieving character motions by hierarchically extracting meaningful motion patterns from dataset

Improving Gaming Experience by Incorporating Physiological Feedback

novel methodology to improve users' gaming experience by monitoring their physiological signals and thus automatically adjusting the difficulty level of computer games

Interactive Teeth Segmentation

interactive geometric algorithm to accurately segment the upper and lower teeth that are 3D models reconstructed from 2D CT dental images

Intermittency of Slow Arm Movements

investigate two potential sources for the origins of movement intermittency and conclude that intermittency is more likely due to noise in the neuromuscular system

Image-based Face Illumination Transfer

an image-based technique that transfers illumination from a source face image to a target face image, without any prior information regarding the lighting conditions or the 3D geometries of the underlying faces

Online Mocap Marker Labeling for Interacting Targets

An online, automated mocap marker labeling approach for multiple interacting articulated targets by fitting rigid bodies and exploiting trained structure and motion models

Region-Significance and Culture-Dependence of Synthetic Facial Expressions

investigate the region-significance and culture-dependence such as in terms of subject identification and emotion perception of 3D facial expression visual perception

Analysis of Mutimodal Emotion Recognition

analyze the strengths and the limitations of systems based on facial expressions, acoustic information, or both channels



Our Generous Sponsors


University of Houston

National Science Foundation

Texas Norman Hacker Advanced Research Program

The Methodist Hospital

NVIDIA Inc.

VICON Motion System Inc.

Institute for Biomedical Imaging Sciences